Matter Expulsion: Ship Sphere
Matter Expulsion: Ship Sphere (Major) by Stone Gargoyle
The character creates a basic ship at first level which gains abilities as he progresses.
1. Minimum/Maximum Diameter: The smallest the ship becomes is one inch, making it capable of being swallowed and hidden/held within the character's body when not in use. The largest it becomes is one inch above the character's height. The ship expands or contracts upon mental command of the character, able to reach its largest or smallest size in one full melee round.
2. Features: The sphere resembles and handles like a spacecraft, able to do verticle take-offs and landings. It has a single seat for the character, providing the character's PE number in hours of oxygen withing the cabin( seals around the character providing immunity to poisons/toxins while in the ship).
3. Flight: The ship can fly at a speed of 300 mph + 30 mph per level.
Note: This can be increased by using a major slot to buy it a better flight power.
The character can steer the ship as if possessing an appropriate piloting skill of 70% +3% per level. Maximum altitude: indefinite.
4. Ship AR: The ship is organic, possessing a Natural Armor Rating of 10 at first level, +1 at 3, 6, 9, 12 and 15.
The ship has an SDC equal to the character's PEX10.
5. Appearance: The ship can appear however the character desires, but is roughly spherical.
6. Other Abilities and Bonuses: If the ship is destroyed, the character can belch up a new one in 1d4 days by consuming large amounts of materials in a temporary form of Super-Consumption.