Matter Expulsion: Ribbons
Matter Expulsion: Ribbons (minor) by Stone Gargoyle
The hero can produce streams of fabric from the palms of his hands or wrist, appearing to most to be a magic trick. The superbeing produces 30 feet per level of textile material. Appearance is determined by the character upon creation (can appear to be long lengths of ribbons/scarves tied together, handkerchiefs tied together, or one long ribbon. The fabric will be animated as if a part of the character so long as it is still attached to the character.
- Range: 30 feet per level, controlled by touch.
- Duration: Instant. Ribbon created is permanent; can animate it as long as necessary while it is attached.
- Damage: Varies, but usually minimal (see below)
- Attacks per melee: Creating a full length of ribbon uses all melee attacks for the round. Attacking with the ribbon uses 1 melee attack/action.
- Bonuses: +3 to attack with ribbon on an aimed strike, +4 to entangle. Note that the character can only benefit from there bonuses while the ribbon is still attached to him, and only with ribbons he creates.
1. Rope Trick: The ribbon can be made to snake up walls and along surfaces at half the superbeing's maximum speed. They can move to their maximum distance but become inert once separated from the superbeing. By making them tie themselves to something, the character can create lightweight ropes to climb up on. Such ropes have a maximum weight allowance of twice the character's weight. Provides a 10% rappelling bonus when using the ribbons to rappel.
2. Entangle Arms: Snares and entangles arms to impair movement and skill performance (-3 to strike and parry, -15% to perform a skill, which takes twice as long to do).
3. Entangle Legs: The character can animate the ribbon to cause targets to have their legs encircled, causing them to stumble, trip and fall. This causes the victim to lose initiative, 2 melee attacks/actions and take 1d4 damage from the fall.
4. Tie-Up Attack: The ribbons can be used to tie a victim up. Unconscious characters cannot resist, but others can try to dodge or attack the fabric, or the one controlling it. Cutting the material will cause the character to lose control of the length of ribbon cut away.
5. Whip Attack: Using the ribbon to strike targets does 1d4 damage per ribbon (as a whipping attack).
Note that only one ribbon may be created from each hand. Ribbons can also be used for more mundane purposes, as for decoration and clothing items, as needed.