Manifest Venom
Manifest venom [Major] by Iczer
'Mmmmm hate tastes good'
The character can cause emotions and feelings to manifest physically, forming into a thick sirypy mess.
1) Produce venom: By concentrating on an emotion, the character can create a viscous liquid that induces the emotion in others. The resulting syrup can be applied by ingestion or via contact (can be spat up to 30 feet with +2 to strike, or can be secreted onto natural weapons). The target makes a save vs poison or succumb to the emotion (refer to the psychic power: empathic manipulation). his save is at -2 if the character genuinely felt the emotion himself. It takes one action to secrete venom in this fashion for one use. Venom loses it's potency within 5 minutes of creation.
2) Harvest venom: A target within 60 feet can be targeted with this ability. The character concentrates on a target who must make a save vs poison or start secreting a colored liquid based on his current emotions. this liquid runs from his pores. anyone contacting the target for the next 5 minutes per level must also save vs poison or contract the emotion as well. Furthermore, the substance has the texture of raw honey, which soils clothes and emanates a sickly sweet smell. (and is also uncomfortable. -5% on all skills)
3) Purge emotion: Similar to ability 2, the character may hype it up though. The target sweats out all of his current emotion, having it pool on the ground and dribble off him. This cancels rage, heady and powerful emotions and occasionally some powers (such as berserk fury). Anyone contacting the substance for the next 2 minutes per level, aside from the target of course, must make a save or contract the discarded emotion. Likewise the character can use this on himself to purge unwanted emotions (heartbreak, fear etc).
4) Other abilities:
- The durations of all emotional venoms are 1d4 melee's per level, though cumulative doses can increase this.
- The character has +2 to ME
- The character takes half damage from poisons and toxins.
- +4d6 SDC