Maggots

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Maggots [minor] by Iczer

'Villains like you make me sick!'

The Character can generate hundreds of tiny worm like creatures, as well as a copious amount of noxious slime that he may projectile hurl as a weapon.

Range: 30 feet
Bonus to strike: +4
Effects: The effects are many.
1) Noxious smell: The fluid generated smells of bile and stomach acid. It hurts the eyes and smells awful. Any one directly sprayed suffers -2 to all combat manoevres for one melee as the acrid fumes fill his eyes and nose.
2) Damage: The maggots produced are one half to two inches long, and are essentially a mouth, hundreds of teeth and a digestive system. Unless fed, the maggots live a mere 3-6 seconds. Anybody spat upon takes 3D6 damage (+1 per level) and must make a saving throw (14+, PE bonuses apply). Those failing the saving throw also take 1D4 damage AND prolong the maggots' life span (roll damage and save again every round until the saving throw is made). The damage bypasses most normal armor, and ignores most organic armor altogether. A full body covering with an AR of 8 or better saves the target, as will transformation into any inorganic substance.
Attacks: It takes one action to create the bile and worms, and another to spit. The character can create the maggots once per melee, but is not obliged to spit them out on the spot (can 'save' them for 20 minutes per level...any longer and they start eating their way out).