Mad Science

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Mad science [Major] By Iczer

'Welcome to my lab. don't mind the time oven....these are the cookies I'm baking next week'

The character has an affinity for weird junk science, often the crazier the better, granting him the following bonuses:

+10% to all mechanical and electrical skills known, as well as providing the equivalent knowledge of mechanical and electrical engineering.
+5% to all science skills.
+2D4 IQ

When assessing penalties to mechanical and electrical skill rolls, the character receives only half normal penalties for complicated, foreign or alien/exotic equipment. In addition, he gains a bonus equal to 1/10th the normal penalty.
When building and repairing equipment, the character takes half the normal time to do so.
The character can jury rig odd and inappropriate materials to his creations, needing only 1/5th the normal cost to build his innovations.
The character can operate with minimal tools, making do with his local surroundings. halve any penalties for operating without appropriate tools