Love Is A Battlefield
Love is a Battlefield (Major) by Stone Gargoyle, from an idea by Gryphon Chick
1. Seduction Points: The character gains power points by seducing targets and draining their PPE, converting them into power points. Upon a successful Seduction skill roll, the character drains 1d4 PPE points from a target. The character can drain and store a number of power points equal to the character's ME attribute number X10, plus 10 points per level. These points can be used to charge objects to be used in battle. Bonuses: +2d4 MA and +1d4 PB
2. Charging Objects: By touching an object, the character charges it with destructive energy from the available power points.
- Range: Touch, or up to 10 feet away
- Duration: Objects can store the energy for the character's ME number in minutes or until triggered
- Attacks: Charging an object uses two melee attacks/actions
- Creating Grenades and Landmines: By using one power point, the character charges an object (usually a rock or floor tile) which can be thrown to explode, or detonate upon pressure contact, for 1d4X10 damage to a blast radius of 10 feet. By using more power points, the damage is multiplied by the number of charge points invested, to a maximum of 4 power points per object (maximum damage 4d4X10).
3. Other Abilities and Bonuses:
- Immune to the effects of Seduction (cannot be seduced)
- Resistant to explosives (half damage)
Love is a Battlefield (minor) by Gryphon Chick
"I'll show you how much your love hurts!"
The character can drain PPE points from a target using the seduction skill, drawing 1d4 points, plus 1 point per level, and use them to add damage to attacks. The character can store 1d4X10 damage points (converted from the stolen PPE).
- Range: Touch
- Duration: Stolen damage points can be stored for the character's ME attribute number of hours.
- Damage: The character can add one damage point to a strike automatically (uses no extra actions) to add +1d4+1 damage to a strike. Damage points added do double damage to the person they were taken from.
- Attacks: Uses one attack/action to drain the PPE points from the seduced target, with strikes using this power using their normal number of attack/actions.
- Bonuses: +2d4 ME, +1d4 PB, +2 to strike when using this power.
- Saving Throw: Save vs. Seduction to avoid having PPE drained