Lobotomy Blast

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Lobotomy blast: [Minor] by Iczer

‘Are we feeling smarter yet?’

The character can unleash bolts of bio-energy from his forehead that strike not so much for damage but weaken his foes.

Range: 200 feet
Damage: 2D4 plus lobotomy
Bonus to strike: +6
Rate of fire: Each blast counts as 2 actions

Lobotomy: Each time an opponent is struck he must make a saving throw (14+ ME bonuses apply) or lose 1 point from IQ ME or MA (character's choice) and become stunned, losing a single action. This effect is temporary, with lost points recovered at a rate of 1 per hour.