Load Power

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Load power: [minor] by Iczer

'prepare for trouble battle man, I have unfolding sunflower attack prepped and ready'

The character can hold power inside himself and unleash it at a future time. The character can use a power, but hold it instead of letting it go off. Doing so reduces the character's Spd by 5%, his initiaitve by 2 and reduces his actions per melee round by 1 for each action it would take to use the power. At a later time, the character can release the held powers as additional actions in the melee round. The power gets used and the character recieves his held actions as well.
[Eg: Thundergrrl has this power, as well as EE electricity. Normally she has five actions per melee round, but in anticipation of a battle with the ground pounders, she holds two energy blasts back. While held back, he spd is reduced by 10% and her initiative by -4 and she is limited to three actions per melee round. after two rounds of this, behemoth gets stunned by her teammate Karatechick. she unleashes her normal attacks for that round (3) then her held actions (2) plus the two energy blasts she had been holding on to (2). Later she finds herself surrounded by multistar the multiplier. She spends four actions Storing her EE: electrical field. Next round she unleashes her held electrical field, plus gets her full compliment of attacks that round]