Levelling
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Levelling (minor) by Stone Gargoyle
Put simply, when facing a character of a higher experience level, the hero performs in combat and uses powers as if one level higher. This becomes two levels at level 6. The drawback, however, is that facing those of less than half his experience, he performs as if one level lower.
This does not affect Hit Points, PPE or ISP, but does increase skill performance.
Increases range, duration, damage and other effects of powers. New Hand to Hand moves are not learned, only bonus increases are applied and attacks increased when applicable.
Other Abilities and Bonuses:
- +2 initiative
- Gains one additional attack per melee round