Krakomorph
Krakomorph [Major] by Iczer
'Let me embrace you'
The character can alter his body, becoming a half man/half squid like monstrosity.
1) Enhanced attributes: Gains +80 SDC an AR of 12 +4 to PS and PE and grows to gain +30% height and double his normal weight.
2) Physiological changes: The character has a humanoid shape, but his chest barrels out and his neck thickens. hair disappears, and suckers cover portions of his body. His arms divide at the shoulder or elbow to form three tentacled limbs. these limbs add +1 attack per melee and have +1 to strike and parry, but his ability to handle tools and weapons drops through the floor (-6 or -25%). the suckers, and the limbs flexibility allow him to grapple a normal, man sized target with only one arm and still flail with the other. Anyone grappled by this character can be squeezed (2D4+PS bonus) as an action. If the character uses both arms, then he gains a +10 effective PP and PS to both the squeeze damage and the ability to maintain his hold.
The character's no boneless body means he takes half damage from blunt kinetic attacks, can squeeze through openings as little as the size of a softball within one melee round and has +4 to roll with punch/fall/impact.
The character can alter his skin color as camouflage, adding +20% to Prowl. as a now cold blooded organism, he does not show up on heat sensors.
3) Aquatic abilities: The character can dive 2 miles under normal earth oceans, and can breath freely in both salt and fresh water.. His swimming speed is equal to his normal land speed, though once per melee he can 'squirt' himself an additional number of feet equal to his PS plus his PE. this can eject him out of water.
His eyes can see in dim light out to 90 feet.
He can also perform an inkblast. on dry land this affects a single target up to 2 feet across. if squirt into eyes or face, the target will lose an action from the shock (unless the eyes and mouth are covered) and must make a saving throw (14+ PE bonuses apply) or become blinded for 1D4 melee rounds (-5 to strike/parry and dodge) transparent objects, such as glasses, camera lenses and car windshields are stained black until scrubbed clean. This ink attack has +2 to strike and can be used out to 30 feet.
Underwater, this creates an ink cloud, effectively blinding everyone in a 30 foot area for 1D4 minutes (or until they leave the cloud). This can be combined with the squirting motion allowing for a quick escape.