Kittenstomp's Genetic Compatability Tables
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Genetic Compatability Tables by Kittenstomp
What superhero is complete without a genetic compatibility table to determine if they can have kids or not?
Mutant Compatibility
- 01-10: Sterile: Due to a physical abnormality, biochemical divergence or high levels of sterility causing energy or chemicals, the mutant is entirely sterile.
- 11-23: Alternative Evolution: The mutant’s entire physiology has been so altered by its secondary and tertiary evolutions that it no longer resembles a human being genetically. As a result the mutant will only be able to breed with mutants that have powers similar to it. (20%+1d4x10% chance of compatibility.) Children have a 15% chance of developing Mega-Hero powers.
- 24-28: Divergent Evolution: The mutant’s physiology has a recognizable pattern but it is more mutant than human. The mutant has only a 10% compatibility rate with human beings (30% chance of developing mutant powers) but a 90% compatibility rate with other mutants. These children have a 70% chance of developing their own powers. In either case, children of the mutant will possess one of their mutations and powers and has a 5% chance of being a Mega-Hero.
- 29-40: Synchronous Evolution: Despite the mutant’s superhuman powers and mutations it is 100% compatible with normal human beings. On the downside, the mutant is only compatible with mutants that lack any mutant characteristics. Children will have no mutant characteristics but possess powers similar to their parent’s.
- 41-50: Mutant Receptor: The character is entirely incompatible with regular human beings but is 100% compatible with mutants that are physically capable of breeding. The children will always have superpowers and possess at least 1 mutation and power similar to their parent’s. The mutant is also 80% compatible with other types of superhumans such as experiments. If the character’s partner has powers similar to their own the child will have a 50% chance of being a Mega-Hero.
- 51-60: Nominal: The mutant is 20% compatible with human beings and their children will have a 30% chance of having mutant powers that will be entirely different from the parent’s. The character is also 50% compatible with mutants who are physically capable of breeding. These children will generally have 1 mutation or power similar to the parent’s.
- 61-70: Moderate: The character has a 50% chance of being compatible with a human and has a 60% chance of being compatible with a mutant or experiment that has a moderate, good or excellent compatibility rating. Children with humans will have a 40% chance of developing their own mutations and powers while children with mutants and experiments are guaranteed powers. In either case, 1d4 of the child’s powers will be identical to the parent’s.
- 71-78: Good: The character is 70% compatible with humans and has an 80% chance of passing on a mutation to the child. The child will have their own unique powers but will possess one power or mutation of their parent. Mutants are entirely compatible with other superhumans that have a moderate, good or excellent compatibility rating and their children will be no different than those with humans. Children with mutants or other superhumans have a 10% chance of being a Mega-Hero.
- 79-89: Excellent: The superhuman has no trouble passing on their genes. The character is entirely compatible with both humans and superhumans that have a moderate, good or excellent compatibility rating. Their children will always have powers with a 50% chance of having their parent’s powers. Children with mutants or other superhumans have a 20% chance of being a Mega-Hero. Children with human beings have a 5% chance of developing Mega-Hero powers.
- 90-95: Adaptive Reproduction: For unknown reasons the character’s reproductive system is capable of adapting to its partner’s biology and will ignore any fertility rating provided its partner is a sexually functioning being of the opposite sex. Children will always have powers and possess 1d6 abilities and mutations of the parent with Adaptive Reproduction.
- 96-00: Super Fertile: The mutant conceives 98% of the time during unprotected sex with any mutant or human physically capable of reproduction. If female, that means she is fertile during any point of her cycle and there is a 60% chance she no longer menstruates and a 40% chance she always gives birth to multiple children. (1D4) If male, his sperm is viable for up to 20 days out of the body and are twenty times as hardy as most men’s. Children have a 5% chance of developing Mega-Hero Powers.
Experiment Compatibility
- 01-20: Sterile: Due to a physical abnormality, biochemical divergence or high levels of sterility causing energy or chemicals, the experiment is entirely sterile.
- 21-40: Inhuman Transformation: The experiment’s entire physiology has been so altered by its secondary and tertiary evolutions that it no longer resembles a human being genetically. As a result the experiment will only be able to breed with experiments and other superhumans that have powers similar to it. (20%+1d4x10% chance of compatibility.) Children have a 15% chance of developing Mega-Hero powers.
- 41-50: Superhuman Receptor: The experiment is 100% compatible with mutants and fellow experiments but is entirely incompatible with regular human beings. Children will not have the experiment’s side-effect but possess at least one similar power. Children have a 20% chance of being Mega-Heroes.
- 51-60: Human Receptor: Despite the experiment’s great powers he is still entirely compatibly with the human race. As long as their partner has no superhuman powers they can breed. Children have a 50% chance of being superhuman and will always have the side-effect of their superhuman parent.
- 61-75: Nominal: The experiment is 20% compatible with human beings and their children will have a 30% chance of having experiment powers that will be entirely different from the parent’s. The character is also 50% compatible with experiments who are physically capable of breeding. These children will generally have 1 mutation or power similar to the parent’s.
- 76-85: Moderate: The character has a 50% chance of being compatible with a human and has a 60% chance of being compatible with a experiment or experiment that has a moderate, good or excellent compatibility rating. Children with humans will have a 40% chance of developing their own mutations and powers while children with experiments and experiments are guaranteed powers. In either case, 1d4 of the child’s powers will be identical to the parent’s.
- 86-90: Good: The character is 70% compatible with humans and has an 80% chance of passing on a mutation to the child. The child will have their own unique powers but will possess one power or mutation of their parent. Experiments are entirely compatible with other superhumans that have a moderate, good or excellent compatibility rating and their children will be no different than those with humans. Children with experiments or other superhumans have a 10% chance of being a Mega-Hero.
- 91-95: Excellent: The superhuman has no trouble passing on their genes. The character is entirely compatible with both humans and superhumans that have a moderate, good or excellent compatibility rating. Their children will always have powers with a 50% chance of having their parent’s powers. Children with experiments or other superhumans have a 20% chance of being a Mega-Hero. Children with human beings have a 5% chance of developing Mega-Hero powers.
- 96-00: Legacy: The experiment’s powers are passed on perfectly to his children and his children will have all abilities, side-effects and similar of their parent. The experiment is biologically compatible with any sexually functioning female of his species.