Kite
Kite [minor] by Iczer
'Come fly with me come fly come fly away.....'
The character can, with just a thought, flatten and streamline his body. He forms into a flat, vaguely triangular version of himself.
While in this form, his PS is halved (and his carrying capacity halves again) but his PP increases by 4 and he gains the ability to glide on air currents (identical to the mutant animal power of glide).
In this manner, he can use this ability to roll with punches (has +8 to do so) and with falls (no damage if successful: He becomes a glider) and explosives (1/4 damage, but blown some 2d4x10 feet away) The character's weight drops throught this power by 25%.
While the character presents a much larger surface area in his adopted form, his spatial awareness, and reflexes negate any extra bonuses for him to be hit.
While the character can flatten in the blink of an eye (may be done defensively without expending an action and out of turn) he must expend an action to flesh out again.
At 4th level, the character can perform a flying kite tackle. He glides toward a target, and then fleshes out. This expends 4 actions, and does 1d8 damage (plus his PS bonus) but adds +2 damage for every 40 MPH, and is considered a critical strike. (functionally, it is a jump kick attack, with a small speed bonus)