Kiss

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Kiss (Major) by Senator Cybus

The hero has learned to transfer bio-energy from himself to another living being, for a variety of effects. However, the range of this power is severely limited; the super being can only transmit his power via direct contact between the thinnest areas of skin on his and his target’s body - the lips.

Note: if the super being attempts to use any aspect of this power during combat, do not include strike bonuses from hand-to-hand combat skills (as far as I know, no martial art teaches battlefield kissing). The character’s P.P. bonuses (if any) are the only ones that apply. Obviously, it is better to use the kiss in a social situation, or at least use a distraction to get close enough to strike.

1. Kiss of Life. By bolstering another person’s cellular structure with his own life energy, the character can heal wounds or cure illness. One kiss instantly restores 4D6 Hit Points or S.D.C. Alternatively, a kiss can be used to reduce the symptoms, penalties and duration of disease or poison by half.

Range: Touch
Duration: Instant and permanent
Attacks per Melee: Each kiss counts as one melee attack/action
Limitations: Each Kiss of Life temporarily drains the character of 2D6 of his own S.D.C. or Hit Points if S.D.C. is not available. The super being cannot heal himself in this way

2. Kiss of Death. The super being can transfer a flood of toxins into his target’s body.

Range: Touch
Duration: Instant
Damage: 4D6 points of damage direct to Hit Points
Attacks per Melee: Each kiss counts as one melee attack/action
Saving Throw: Victims must roll 14 or higher to save (P.E. bonuses applicable). A successful save means the victim only suffers 1D4 damage to S.D.C.

3. Kiss of Seduction. Through a combination of concentrated pheromones and tantric energy, the super being can instantly charm his target. Those affected act as if successfully seduced (see page 58 of the HU2 rule book for the associated penalties).

Range: Touch
Duration: 15 minutes per level of experience
Attacks per Melee: Each kiss counts as one melee attack/action
Saving Throw: Victims must save vs. non-lethal poison (16 or higher; P.E. bonuses applicable). A successful save means the kiss has absolutely no effect.
Limitations: The kiss is only effective when used on people who could conceivably be seduced by the super being the old-fashioned way: this means members of the opposite sex or gay members of the super being’s own gender.

4. Kiss of Reversion. The super being can reverse the unnatural transformation of another living being with a kiss, effectively rebooting their body with a sudden jolt of bio-energy.
If a person has been transformed against their will, e.g. a magical curse that transforms a person into a beast, the Kiss of Reversion allows them to re-roll their save vs. transformation, but with a bonus equal to the experience level of the super being (+1 to save at level one, +3 at level three and so on). A successful roll instantly returns the person to normal; a failed roll indicates that the transformation is beyond the super being’s current ability to reverse: try again next experience level!
If a person has transformed themselves, whether through magic, psionics, technology or superpowers, he or she must save vs. transformation (see below), or instantly change back to their natural form. The shock of forced reversion will stun the target for one melee round: if forced to fight during this time, victims lose one attack, have no initiative and are -2 to strike, parry and dodge, -4 to roll with punch, fall or impact and skill performance and speed are reduced by 20%. The target may not transform again for 1D4 melee rounds.
Imbued and Mystically Bestowed characters are horribly vulnerable to the kiss: if they fail to save against it, they are stripped of all powers until they can change back!

Range: Touch
Duration: Instant
Attacks per Melee: Each kiss counts as one melee attack/action.
Saving Throw: Victims must save vs. transformation (15 or higher; P.E. bonuses applicable). Success indicates that the kiss has had no effect.
Limitations:
The kiss is only effective against powers/spells/technologies that allow their users to physically change into another organic form: Shapechanger, Growth, Lycanthropy, Metamorphosis: Human, Monstrous Form and the like. It will not work on inorganic or energy-based targets, so super beings with an active Alter Physical Structure power are immune. For this reason, it cannot reverse the effects of Petrification.
The kiss is ineffective against purely illusionary changes and cannot reveal an invisible character.
The kiss cannot transform mutants, mutant animals or eugenics characters into humans: for them, a super powered body is their natural form.

5. Other Abilities and Bonuses:

The character is immune to the Kiss power of other super beings.
The character is a naturally good kisser.