Kinetic Field: Feet
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Kinetic Field: Feet (minor) by Mr. Twist
Through some strange process that some researchers believe may be related to telekinesis, this super being has some kind of buffer between their feet and the ground beneath them. Even those with multiple feet, or even tentacles as the primary means of locomotion, show similar characteristics. There is a localized 'soft' kinetic field underneath the soles of the feet. The 'soft' part of the classification mainly means as opposed to applying pressure originating from the source, or a 'hard' field, the field extending from the sole seems to be based on affecting the body itself.
- Duration: Constant, though it can be turned off at 3rd level or higher.
- Effects: The super being with this power leaves absolutely no trace of their passing. The exception is passing through underbrush and the like.
- If tracking the person with this power relies on their actual tracks, there are none.
- They hover between one and two inches above the ground at all times, which means they can never slip on ice or other low friction surfaces..
- At 5th level, this power has advanced enough to allow the person with it to walk on water.
- This localized field offers no protection for the foot.
- Basis for the power is the power itself supports the weight of the person with it, so they also make no sound (except for clothing and the like) by walking. They can walk across the most thin piece of ice(or glass) without worrying about falling through because the power supports their weight. They can even walk across razor blades with no problem, because they never actually come into contact with the substance supporting their weight.
- Special, soleless, shoes need to made for a character with this power. The reason behind it is the power 'sees' the shoe as a surface and tries to suspend the character above it.