Killing Machine
Killing machine [Major] by Iczer
'This is what I do'
The character has a body designed to kill, and instincts to match. he posesses a killer instinct that kicks in with adrenaline enhancing his body and mind for the purpose of death.
The character gains the following bonuses when attempting to inflict lethal damage.
- +4 damage
- +2 to strike
- +2 attacks per melee
- Critical locations are modified by 3 (so a crit on a 20+ becomes a critical on a 17+)
- +4 initiative
The character projects a field of force around his body, triggered by murderous intent. this field surround hand held weapons as well as normal, bare body blows but does not apply to ranged weapons. The field grants 50 SDC (recovers 1 SDC per minute) that starts when the character makes his first lethal attack. this bonus SDC climbs by 10 points every level. The field allows the character to blow through AR (natural or otherwise) ignoring 4 points of AR, and it cuts through otherwise invulnerable characters (half damage) and allows him to parry weapons when he is otherwise unarmed.
Once per day the character can enter a 'fighting trance' that allows him to add 3 levels to his HTH and weapon skills and adds 3 to his PP PS and PE. This fighting trance lasts 4 rounds plus one per level. At it's completion, the character takes 4D6 damage and becomes fatigued (-2 to combat actions -10% to skills half speed and -1 attack per melee)
Other bonuses:
- +30 SDC
- +1D4 +1 to PS and PP
- +1D6 SDC
- Heals at 4 times normal rate