Intensive Training
Intensive Training by Shadowknight
This feat is arguably the most powerful and potentially the most unbalancing of all the feats I've created, and I often thought of not including it on my list of feats. But a game called HU should have every option available if not it becomes Heroes Limited not Unlimited. I finally included due to the mitigating factor is that it cost 4 feats something most player characters aren't likely to sacrifice for 1 feat no matter what bonus you receive add the fact that the prerequisites are so high it will reduce all but the most determine from picking this feat. This feat is taken by someone who receive a tragedy in their life at an early age 6-9yrs old and want to make someone pay.{ usually their parents killed by criminals, but in interesting twist is a child that sees his parents killed by the Police, FBI, SWAT, DEA, KGB, Mossad, ect} another way is a child raised from 2 yrs old by a Secret Organization to fight Crime, to commit Assassination, help the take over the Earth because they believe the world is corrupt and if it continues this way the world natural resources will be exhausted in 50 yrs, etc.
In games term the characters has studied under the best teacher in various subject were the Mind and the Body has been pushed to near human limits of what theoretically possible. You receive 20 points that can be divided & applied to your I.Q, M.E, P.S, P.P, P.E & another 3D4 to SPD max SPD is 40 no matter what and + 4D4 to Hit points & +2D6 to SDC. Here's the catch you can't just put all 20 points on 1 stat, of the 5 stat list I.Q, M.E, P.S, P.P, P.E there's going to be at least 1 that considerably higher than the others. For example you have { I.Q 16, M.E 15, P.S 21, P.P 20, P.E 22} you must raise them all up to to P.E of 22, in that example it would cost you 16 points to make all of that attributes 22, of the remaining 4 pts you'd put 1 to on 4 of the 5tats. In other words this feat isn't an excuse to bulk up on the P.S or P,P attribute. Your training is designed to create someone with very little weakness in Attributes NOT someone 1 near Super human attribute.
- Cost: 4 feats
- Bonus: Anyone with this feat pays only 1 feat if Enhance Lifespan is chosen and he start become frail at 110 yrs old instead of 90 yrs old, also his maximum lifespan is increased to 175 yrs old. On top of this you receive +1 additional attack per round, 4 Ancient Weapon skills for free another 3 free Espionage or Rogue skills pick 1 & 4 Psionic like Abilities for free, Six sense, Mind Block, Night-vision & Total Recall for all intents and purpose they act like Psionic abilities except they cost no ISP to use. But you save as if you're a Psionic a 12 or Higher. +1 to save vs Poison & H. F.
- Prerequisite: Stats of 14 or higher on I.Q, M.E, P.S, P.P, P.E & SPD. Also the Wealth: feat or rolling Wealthy in Economic Background.
- Limitation: This feat can only be taken by Ancient Weapon Master, Physical Training, Natural Genius, Super Soldier, Special Training and characters from Ninja & Super-spies.
- Further Limitation: This feat can't be taken with anyone that as the Feat Perfect Genes or Descendant Of The Gods.
- Final Limitation: This feat is a lifelong dedication. This feat requires the hero or villain to constantly train & work out at least 5 hours a day. If the hero decides to train 6 hrs or more he can skip 1 or 2 days a week. Otherwise he lose the bonus 1d6 SDC each month, till he lose all the bonus SDC points. In a like manner, he will lose the bonus Hit Points after all the bonus SDC is gone. To recover the bonus SDC or Hit Points, he must train at least 1 hour more than his regular time each day the following months until he's made up the hours lost hours. Only after training for that month would he roll to see how much of his lost H,P or SDC her regained. Basically each month he would roll 1D6 first for SDC till he's regained all he lost, after he's back to full on SDC than roll for H.P. on the following months.