Intangibility: Revised
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Intangibility: Revised (Major) by Stone Gargoyle
This power affects the bonding element of molecules, making the person and 20 pounds of material per level on his person intangible- seen but not touched. While Intangible, the character is seen as a semi-transparent ghost image of himself.He is the perfect spy, being nearly invisible and silent (adds +40% to prowl ability). His appearance alone can be quite harrowing (treat as a Horror Factor of 14 when in this state). Uses one melee attack/action to become tangible or intangible, and can only do so 4 times per melee round. Even when intangible, he can still speak, hear and smell as normal.
1. Abilities of Note:
- Limited Invulnerability: Intangibility means that punches, kicks, sticks and stones, bullets, missives, explosive force and most conventional attacks pass right through the character harmlessly, like a ghost.
- Phasing: The character can pass through any substance, stone, steel, and earth without affecting it or himself. He can also walk on dense molecules such as smoke, air and clouds, as well as walk on water. Moving is done at one third to avoid losing attachment to surfaces he is standing on and causing him to sink or rise up uncontrollably 2d4 feet. He cannot, however, glide or float in the air, but falls will not hurt him in this state.
2. Limitations:
- No Combat While Intangible: Just as no one can touch him, the character cannot touch others or objects, making combat impossible. Any strikes attempted would pass harmlessly through the target.
- Cannot Partially Materialize: The character cannot materialize only part of himself without risking limb loss. To materialize while in an object will fuse him with it, resulting in injury or death. Objects on his person cannot be thrown and expected to materialize; they must be on his person to become tangible again.
- Electrical Energy Will Force Materialization: Laser and electrical attacks, as well as passing through machinery using electricity, will cause him to materialize due t the static energy effect on his molecules. He cannot have active electronics on is person when becoming intangible and the equipment will become inoperable while he is in that state. Intense heat and fire will also do 30% normal damage.
- Increased Vulnerability to Gas: Gas attacks do full damage and the character cannot save against them in this state.
- Psionic Attacks: Full effect
3.Other Abilities and Bonuses:
- +1d6 MA
- +1d4X10 SDC