Instant Reflexes
Instant Reflexes [Minor] by Iczer
“Oops…I am so sorry madam. I thought you were Dr Destructor”
The character’s reflexes have been honed to the point where they occasionally react without the character’s will, acting in his best interests. The character gains the following benefits:
1)Heightened reflexes, add 4 initiative, +1 PP +4 spd. +2 dodge
2)Extra action: the character gains an additional attack per melee round, but typically, this action is under the GM’s control only.
Drawbacks to this power are numerous and can cause hazards to the character wielding it. Foremost is the extra attack per melee round is beyond the character’s control. Typically it obeys the intent of the preceding actions, but not always. These reflexes don’t cause the character actual harm, but they have no regard for the character’s circumstances (The character may punch his boss unrepentantly when being chewed out, may slap a co-workers buttocks when filled with a lusty thought, or may steer himself into the wrong lane of traffic in order to satisfy an ice-cream urge.) Typically at least once every 2 hours, the character will perform an impulse action (probably more often if ME is low or impulse control is lacking).