Inspiring Leader & Tactician

From The Black Vault
Jump to navigationJump to search

Inspiring Leader & Tactician by Shadowknight

Every other round as long as you win Initiative, you can give any teammate who can see & hear you +1 to Int, + 1 to Hit, +1 parry and + 2 to sv versus AWE Factor, Horror Factor, Poison or Magic.

Prerequisite: Must have I.Q & M.A 18 or higher
Limitation: This feat only works as long as you win Initiative that round and you are the leader of the Party, this require a short speech telling your team members you believe in them and/or it requires for you to analyze the strategic situation and plan counter measures, therefore anytime you use this feat you lose 2 of your own attacks. Finally only 1 person in the party can have this feat. This feat is limited to Special Training, Super Soldiers, Physical Training, Natural Genius or Ninja and Super spies Characters. Once you lose Initiative you can no longer use the feat for the fight. Later on the day if your team gets into a another fight the feat can be used again.