Infective Empathy
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Infective empathy [Minor] by Iczer
"I've got you....under my skin...'
The character has a kind of poison that he may transmit to others. This venom does not hurt the target, it merely bolsters empathy.
The character chooses one of the following methods of contact.
- Stinger: Inflicts 2D4 damage (plus PS damage bonus) a strike roll is required to infect a target
- Spit: Can spit a glob of this out to 30 feet. it's skin active, meaning it must strike exposed flesh but the target has a -2 to the saving throw if it can (called shot) strike the eyes or mouth.
- Gas cloud: Can spit out a cone of gas out to 6 feet. targets who breathe it in must make the saving throw
An affected target must make a saving throw Vs poison (16+) or become infected for 1D4 melee rounds per level.
The character recives glimpses of a target's thoughts, via a kind of empathic link. While it's not mind reading, the target telegraphs everything he does. The character can tell when a target is lying, and his emotional state. He also gains a +2 to all combat rolls (including damage) against that opponent. He can also sense the presence of any of his own infected.