Impede Thought
Impede thought: [Minor] by Iczer
'I'm sure you had some idea of how to stop me. sorry to dissapoint'
The character can cause minte blocks to appear in a target's mind, impeding acces to thought processes. The power has two essntial effects:
1) Sluggish: The target has trouble focusing. Powers that require concentration either stop or fail to function. In addition the target suffers a -2 to initiative.
2) Disrupt training: The character can focus on specific skills and prevent them from enjoying the benefit of experience. The target loses access to a single skill. Weapon skills simply dissapear. removing a physical skill removes specific bonuses, though physical attributes and SDC are unnafected. Impeding an actual combat skill (Any HTH skill)reduces the character to 1st level abilities only.
Sluggishness can be used against a single target up to 100 feet as an action, or can extend to a 20 foot radius by expending one action every melee round (all targets are also -3 to srike). Disrupt training can be used only on a single target up to 100 feet away.
Individual targets are affected for 1d4 rounds plus one per level. Sluggishness as an area affect affects targets for as long as the power is maintained.
Saving throw: Targets may make a saving throw (12+ ME bonus applies) to resist this power. Targets are -4 to save against the area affect version of sluggishness.