Hyper Awareness

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Hyper awareness by Iczer

"OH my...did you feel that...someone just jumped out of hyperspace near pluto."

The character has a kind of wide ranged but poorly focused set of enhanced senses that reveal information on a grand scale but not so much on the personal scale.

1) Personal range: The character's senses allow him to see invisible and astral beings, though not through mind affecting types of invisibility or camoflague. He recognises the act of deception, and knows when he faces a shapeshifter (but is not made aware of thier true form). He knows a person's alignment by looking at them, and instantly recognises being with more than 150 PPE or 100 ISP. He cannot be surprised or betrayed in combat, he feels the act of betrayal as it occurs. HE can be surprised if it comes from an unthinking/unfeeling being (such as robots) or from professional killers. (There needs to be some definition here though. if aforementioned killer swears not to hurt the character and then tries to, the betrayal is felt ahead of time. IF a professional hitman calmly takes aim at the character's head from 500 feet away then the character feels nothing. If the long range assasin actually felt pleasure from the act however then the character gets fore warning that his head is about to make a canoe impression. Intention and emotion are the triggers here)

2) Large scale: The character can feel events up to 5 miles away per level as they happen. events at this scale have to be big for the character to even notice. Bank holdups, car chases and even viciosu gang assaults are beneath the character's awareness. the death of at least 100 people withn 10 or so minutes is rivetting. Events that trigger this kind of alert can be felt 3 hours in advance per level, though for every multiple of 10 over 100 people likely to be maimed or killed, this warning period doubles. If a nuclear bomb is going to level manhatten, (roughly 10,000,000 people) the character gets wind of it 96 hours earlier. Likewise, creatures or supernatural entities of 250+PPE that arrive in the city are felt as they arrive, as are rituals that use 250+ PPE. Any time travel in this range is felt, as is any massive teleportation (moving at least 5 tonnes). these events are not clear when felt, but are urgent. With roughly 30% accuracy in any detail (range, time type of event)

3) Planet scale senses: The character can feel major events occuring across the globe, much like a permanent CNN broadcaster in his skull. He can feel the steady errosion of the amazon rainforest, and the tiny ripples of ocean pollution as oil seeps into the waterways. The character can feel the nature of the nearest blights. the charactercannot perceive events at this scale unless they cover an area at least 8 or so miles across. He cannot perform searches for people in this manner. He can track individual beings of 300PPE or more in this manner, and can feel any such creature on this planet that is not magically concealed. He can feel heavy storms and dramatic weather buildups anywhere in the globe, many hours before they start (2d4 hours) as well as feel earthquakes over 3 on the richter scale anywhere on the planet. Any time travelling that occurs on the characters hemisphere is sensed. The character can sense large vessels in orbit around the earth, but such a vessel would have to be as large as a battleship and uncloaked for the character to see it.

4) Galatic scale sensors: These senses extend to 4 light years per level. The character can sense the status of any star in his range, and can predict time until a stars dissolution through nova or black hole collapse. he can also feel immense solar flare activity with a 2d4 day warning. Can sense any type of hyperspace or faster than light travel occuriing into, out of or through his sensing range, by any source, and has an idea of the nature of the traveller (can tell the differnce between a cosmo knight, a blazhe and a superhuman for instance, but not any other details, and can guess the size of any ship). The character cannot sense anything in this range smaller than a planet, and even then has only a vague idea of things such as mass and surface conditions.

Other bonuses:

+4 to perception
+2 to IQ and ME
+2 to initiative.