Hydrokiller

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Hydrokiller: [Major] by Iczer

'ashes to ashes...dust to dust'

The character can transmute water molecules into a fine white powder, effectively dehydrating objects and people

1) destroy water and ice: The character can outright destroy one gallon of water per level (roughly 9lbs of ice) in an action, to any unnattended water source within 60 feet. He can destroy double that at touch (so a third level mutant can dismiss 3 gallons from a distance, or disintegrate 54 lbs of ice at a touch.

2) dehydrate target: In addition to any physical damage done by this character, he can dehydrate a target on touch (can be combined with a hand to hand attack). Targets made from Ice or water take 1d10 damage per level.

Living targets, like most humanoids, are mostly composed of water, but are protected, in a small way, by his own internal fortitude. thusly, living targets will take only +1 point of damage per level. Targets taking dehydratio damage in this fashion must make a PE based Saving throw (14+) or also suffer 1D4 HP. anyone taking more HP damage from

dehydration than their PE score will become weakened (-2 to PS, PE and PP. Spd is halved and -2 to all combat actions)

Targets with significantly less water than a human (mineral aliens, energy forms etc) suffer no effect from this power.

3) Immunities: The character takes no damage from water or ice type attacks, as he reflexively destroys the water as it comes into contact. If an attack should exceed his ability to destory (as in the case of an avalance or tidal wave) he takes half damage instead.

4) destructive dehydration: By destroying air moisture, the character can reduce humidity inhis local area, instantly dry himself of another object or kill soft plant matter (hardened wooden plant matter will be damaged as per #2) His control is such that he can cut and sculpt Ice as if he had the art skill at +20% (working with Ice only) He can make food unpalatable, and can superconcentrate liquids by removing the water and leaving trace elements remaining. He can also preserve foods by dehydrating the liquid from them.

5) Other abilities: +4D6 SDC. +10% to swim, and sense of balance on ice.