How My Hero Got His Powers
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How My Hero Got His Powers Optional Tables by Stone Gargoyle
These Tables were developed as an alternative to the Cause Of The Mutation and The Nature of the Experiment tables for the Mutant and Experiments categories.
Powers Origin/Triggers Tables
Cause/Triggers of Powers:
- 01-50% Deliberate: Go to Deliberate/Experiments Table
- 51-00% Accidental/Natural: Go to Accidental/Natural Mutants Table
Accidental/Natural Mutants Table: Create as Mutant unless otherwise directed
- 01-15% Deliberate Exposure: Go to Deliberate/Experiments Table
- 16-30% Unknown/Natural: Latent mutations caused by everyday substances/exposure. Triggers may include sunlight, moonlight or even food or air substances. At any rate, the cause is unknown to the mutant.
- 30-50% Mutant Gene Structure/Genetic Aberration (10% chance it is common to all family members). Parentage:
- 01-10% Parents were both mutants/superbeings(80% chance of powers from birth)
- 11-20% One parent was a mutant(30% chance it was latent and never manifested, 30% chance powers from birth, 80% chance by puberty).
- 21-00% First generation mutant (5% chance of powers from birth, 50% chance from puberty)
- 51-80% Accidental Encounter:
- 01-25% Radioactive Waste/infection
- 01-10% Atmospheric Pollution
- 11-20% Food Contamination/Crops
- 21-30% Irradiated Animal or Person
- 31-40% Toxic Waste
- 41-50% Radiation Disease/Virus
- 51-60% Mutant Livestock Used as Food Source
- 61-70% Nuclear Bomb Site
- 71-80% Nuclear Fallout
- 81-90% Radioactive Isotope
- 91-00% Nuclear Reactor
- 26-50% Chemical Interaction: Go to Chemical/Toxin Table
- 51-75% Space Debris/Meteors
- 76-00% Energy of Unknown Origin or unusual type
- 01-25% Radioactive Waste/infection
- 81-00% Close Encounter/Exposure to Alien or Otherdimensional Beings
- 01-50% Superpowers- Create as Mutant
- 51-00% Alien Symbiote- Create as Sybiotic Superhuman
Deliberate/Experiments Table: Create as Experiment unless otherwise directed
- 01-05% Machine (roll for type)
- 01-05% Particle Accellerator
- 06-10% Quantum Flux Chamber
- 11-15% Molecular Accellerator
- 16-20% Molecular Destabilizer
- 21-25% Molecular Compressor
- 26-30% Hyperbolic Chamber/Transfusion of mutant blood
- 31-35% Vortex/Rift Generator
- 36-40% Energy Convergence Chamber-Choose type of energy
- 41-45% Matter/Anti-Matter Mix Chamber- Must roll one Insanity
- 46-50% Disintegration/Reintegration Chamber-Must roll one Insanity
- 51-55% Teleportation Device
- 56-60% Temporal Shift Device/Time Machine
- 61-65% Temporal Destabilizer
- 66-70% Subtle Energy Alteration Chamber
- 71-75% Interdimensional Rift Generator
- 76-80% Radiation Exposure Tank- Go to Radiation Exposure
- 81-85%Chemical Vapor Tank- Go to Chemical/Toxins
- 86-90% Injection/Inoculation Apparatus- Go to Chemical/Toxins
- 91-95% Submersion/Saline Tank- Go to Chemical/Toxins
- 96-00% Biohazard Chamber- Got to Exposed to Substance
- 06-10% Exposed To Substance (roll for type)
- 01-05% Alien Microbe
- 06-10% Alien Device- Go to Machine
- 11-15% Alien Element not on Periodic Table of the Elements
- 16-20% Interdimensional Rift
- 21-25% Interdimensional Substance- Go to Radiation Exposure
- 26-30% Otherdimensional Virus/Microbe
- 31-35% Alien Energy Ray- Choose type of energy
- 36-40% Otherdimensional Energy Source- Choose type of energy
- 41-45% Meteor or other Space Debris- Go to Radiation Exposure
- 46-50% Medicine/Vaccine- Go to Biological Agent
- 51-55% Quantum Anomaly
- 56-60% Vampire Blood(80% chance of becoming Undead Mega-Hero)
- 61-65% Psionic Device(80% chance of being Psionic- Create as Psionics character if under 80% is rolled)
- 66-70% Cosmetics Reaction- Go to Chemical/Toxins
- 71-75% Experimental Food Item
- 01-50% Biological Contamination- Go to Biological Agent
- 51-00% Chemical/Ingredient Reaction- Go to Chemical/Toxins
- 76-80% Chemical Weapon- Go to Chemical/Toxins
- 81-85% Biological Weapon- Go to Biological Agent
- 86-90% Psionic Weapon- Reduce IQ, MA and ME by -2
- 91-95% Nanytes
- 01-33% Supersoldier- Create as Supersoldier
- 34-66% Bionics Enhancement- Create as Bionics character
- 67-99% Super Powers- Create as Mutant
- 00% Mega-Hero- Creater as Mega-Hero
- 96-00% Magical Item
- 11-15% Combined with Symbiotic Creature- Create as Symbiotic Superhuman
- 16-20% Created to be Superior Fighting Machine- Create as Supersoldier
- 21-25% Steroid and Drug Enhancement- Create as Alterative Type Supersoldier with Chemical Enhancement
- 26-30% Implanted with Brain Alteration Technology- Create as Alternative Type Supersoldier with Brain Implant Augmentation
- 31-35% Endoskeletal Replacement- Create as Alternative Type Supersoldier with Endoskeletal Replacement
- 36-40% Bionic Experimentation- Create as Bionics character
- 41-45% Genetic Experimentation- Create as Eugenics character
- 46-50% Radiation Exposure (roll for type)
- 01-10% Meteor
- 11-20% Cosmic Rays
- 21-30% Gamma Radiation
- 31-40% Uranium (80% chance of having radiation side-effect)
- 41-50% Plutonium (80% chance of having radiation side-effect)
- 51-60% Nuclear Radiation (90% chance of having radiation side-effect)
- 61-70% Alien Particles
- 71-80% Interdimensional Rock
- 81-90% Alien Artifact
- 91-00% Other-Dimensional Artifact/Object
- 51-55% Biological Agent (roll for type)
- 01-10% Alien Microbe
- 11-20% Vampire Blood(80% chance of becoming Undead Mega-Hero)
- 21-30% Animal Serum or Blood
- 31-40% Alien Blood
- 41-50% Other-Dimensional Being's Blood
- 51-60% Transfusion from Superhuman or Mutant
- 61-70% Bio-Weapon
- 70-80% Supervirus
- 81-00% Experimental Mega-Toxin/anti-Virus
- 56-60% Addictive Limited Effect Substance- Create as Imbued Character
- 61-65% Part of Test Group to form Gestalt- Create as Physical Human Gestalt, then roll unde Machine to determine how it was accomplished
- 66-70% Attempt to Create Group Consciousness- Create as Psychic Human Gestalt
- 71-75% Sexuality Experiment resulting in Hormonal Surge- Create as Mutant
- 76-80% Social Experiment resulting in Hormonal Surge- Create as Mutant
- 81-85% Psychological Experiment- Create as Mutant using Crazy Hero option
- 86-90% Chemical/Toxins (roll for type)
- 01-15% Venom or Anti-Venom
- 16-30% Man-made Chemicals/Medicine
- 31-45% Man-made Chemical Weaponry
- 46-60% Alien Chemical
- 61-80% Acid
- 81-00% Biological Agent- Go to Biological Agent
- 91-95% Robotic Experiment to Create Duplicate as Robot- Create as Robotics Character
- 96-00% Mentally Transferred Into Robotic Body- Create as Robotics Character