Hard To Kill

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Hard to Kill by Shadowknight

This feat is only usable when you are close to death. Whenever you are at 10 Hit Points or less this feat activates, you roll 1D4X your level to see how many points you gain back up to 1/2 your max hit point. You also gain an addition +20% to save against coma & death.

Prerequisite: P.E 24, having at least 30 Hit points when healthy & the Feat Improved Toughness.
Limitation: This feat can only be used once that day and after using it you are unable to use the Though or Improved Toughness feat that day even if you still have unease rounds due to the stress your near death put upon your body.