Hard Light Ammo
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Hard light ammo [minor] by Iczer
'They call me Hollywood. I NEVER run outa bullets!'
The character can generate hard light or solid energy in the form of small, dense shapes no more than a few inches across. While impractical for any particularly useful tasks (though he could form a chess set, dice, a rudimentary lockpick) they do have the ability to substitute as ammunition. essentially, Any gun the character holds can be reloaded with a though (no actions). Bullets created in this fashion have a damage limit of 3D6, with another +1d6 at levels 3,6,9,12 and 15. The character can also create regular arrows (2-3d6 dependent on the bow used), and throwing knives (1d6. too fragile to be used in a protracted fight)
- Range projectiles vanish after 50 feet +20 feet per level
- Duration: the pieces remain for up to 1 minute per level, or indefinitely while concentrating (-1 attack per round, -2 to s/p/d and -10% to skills)
- Special: Certain powers such as gun limb and alterlimbs have their own capacity to create bullets from HP. The character may substitute these bullets instead. The character cannot make grenades though.