Grow Additional Limbs

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Grow additional Limbs by Iczer

The character has the odd ability to spontaneously grow new arms from his shoulders and back. The character can sprout 6 extra, fully functioning arms when needed, and retract them as necessary. These arms provide a number of bonuses.

1) Multiple attacks: Growing 1-3 extra arms adds +1 attack per melee. Any more adds 2 extra attacks.

2) Combat bonuses: Having 4 or more limbs allows for +2 to parry. Having 6 or more out adds +2 to strike in hand to hand combat. Attacks literally come out from all angles. +2 to entangle, +2 to grapple +2 to disarm and to resist disarms. This character is hard to grapple, being able to retract and then regrow limbs at will.

3) Special attack options. In combat, a character with more than 4 arms active may strike any opponents of choice within 6 feet, but this forfeits any autoparry. The character may also ball up to 3 fists together and perform a power attack. This chews 2 attacks, but inflicts 3d6+PS damage bonus on a foe. Arm Burst. The character may grow a limb in combat in a burst of explosive growth. Such an attack inflicts 2d4 damage (plus PS bonus) and is very hard to predict (-3 to parry or dodge).

4) Out of combat bonuses: The limbs are highly co-ordinated, and add +15% to climb, +10% to any skill where such arms could assist (such as working on automobiles). Extra limbs increase the character’s ability to lift heavy objects. Every additional pair adds to the character’s lifting weight. Arms that are destroyed or amputated (even his normal default pair) will grow back in 48Hours.