Glucose Control
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Glucose Control (minor) by Stone Gargoyle
"Remember, you can never have too much sugar."
The hero has the ability to control his body's sugar processing and can manipulate the sugar in his body for a number of effects.
1.Sugar Layer: By causing the sugar in his body to go through his pores and coat him, the hero gains a form of armor.
- Duration: The sugar will remain held onto the skin for the hero's PE number in melee rounds, plus 1 melee round per level.
- AR: The hero can create a thick layer providing a Natural AR of 6 at level 1, plus 1 AR at levels 2, 4, 6, 8, 12 and 14. Each added AR level adds 5 points to the hero's total SDC while in place (so he would be able to add +30 SDC at level 1 for the 6 points of chakra gained).
- Drawbacks: Speed is reduced to half while the sugar layer is in place. Not effective against liquid attacks.
- Attacks: Uses 2 melee attacks/actions to create sugar layer
2.Energy Boost: When not using the Sugar Layer, the hero can absorb high levels of sugar into his body.
- Bonuses:
- +1 PP per level. Adjust bonuses accordingly.
- +1 Speed per level.
- Strength becomes Extraordinary.
- Fatigues at half normal rate.
- Duration: The sugar rush bonuses last for the hero's PE number in melee rounds.
- Attacks: Uses 1 melee attack/action to create an energy boost.
3.Sugar Smack: The hero can shoot a blast of sugar at an opponent.
- Range: 30 feet, plus 5 feet per level
- Damage: 2d4 +1 point per level
- Bonuses: None