Giant Tinker Spider

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Giant Tinker Spider by Stone Gargoyle

The Giant Tinker Spider is a highly intelligent arachnid native to the realm of Kh'ron. Members of this race are master mechanics and repairmen even though they require the use of special tools to do their work due to having pincher-claws and not hands. Much of their equipment and tools must be acquired through trade with other races. It is believed that their high intelligence may have been the result of some strange magical experiment to make them into what they are as the repairmen to the many machines of Kh'ron.

Alignment: Any, but usually of good alignments

Attributes: I.Q. 3d6, M.E. 2d6, M.A.2d6, P.S. 4d6, P.P. 3d6, P.E. 4d6, P.B. 2d6, Spd 2d6

Hit Points: P.E. +1d6 per level of experience

S.D.C.: 2d4X10

A.R.: 6

Horror Factor: 12

P.P.E.: 3d6

O.C.C.s Available to Giant Tinker Spider: Any, but favor O.C.C.s where mechanical and construction skills are used.

Skill Notes: +10% to any skills related to mechanics and construction. Automatically gets Paired Weapons skill.

Natural Abilities: Can use the four front-most of their limbs as arms to manipulate tools and weapons; total of eight limbs. Prowl 60%, climb 90%/80%, nightvision 200 feet, and can leap 10 feet high and 15 feet long.

Attacks per melee: Four if no hand to hand training is taken; four plus those gained by hand to hand training and/or boxing! An experienced Giant Tinker Spider fighter will have six to nine attacks per melee round.

Bonuses: +2 initiative, +2 to strike, +4 to parry, +2 to dodge

Damage: Pincher-claws do 2d6 damage plus P.S. damage bonus, and can also use pincher-claws to manipulate weapons.

Poison Bite: Bite does 2d4 points of damage plus poison. Poison causes bite to become swollen and sensitive for three days. The poison takes effect in twenty minutes, causing fever and nausea. Victims feel weak, lose one melee attack, -1 to strike, -2 to parry and dodge, and -10% to skill performance. Multiple bites cause a cumulative effect; standard saving throw vs. non-lethal poison (16 or higher). The poison remains in the system for 24 hours.

Magic: By O.C.C. only

Psionics: Standard

Average Life Span: 40 years; few live beyond 55

Habitat: Giant Tinker Spiders are native to the realm of Kh'ron where they can be found living in caves and underground (subterranean) cities.

Languages: Elven and two of choice (+20%)

Enemies: None per se

Allies: Elves living in the realm of Kh'ron

Physical Appearance: Giant Tinker Spiders are large spiders with eight eyes and they are generally gray or brown in color.

Size: 3-4 feet
Weight: 30-50 pounds

Notes: Although they are the wrong shape for most humanoid clothing, Giant Tinker Spiders will trade their services for the purchase of toolbelts, aprons and vests, as well as goggles. They also trade for tools to use, and for blunt weapons.