Ghost Shot
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Ghost Shot (minor) by Senator Cybus
The super being can alter projectiles just before launching them, momentarily varying their phase frequency to give them a kind of selective intangibility. This allows a projectile to pass straight through certain materials while striking others with full force.
The hero may render projectiles intangible to the following types of target (note that only one type of alteration can be applied to a projectile at a time):
- Living: The missile will pass straight through living, organic material (such as people!) and only damage non-living solid objects and substances.
- Non-living: Will only hit living targets and pass straight through non-living objects and materials.
- Tangible: The character’s projectiles will not harm solid substances, but will hit intangible objects - astral travelers, ethereal beings, mutants with the power of Intangibility, etc.
- Force Fields: The projectile can pass straight through force fields and force constructs, striking whatever lies behind them. Projectiles altered in this way can also pass through an Energy Shield or Psi-Shield, though the denser energy will slow them down, halving the damage caused by the projectile.
- Collateral Damage: The hero may designate one, specific target - the projectile will pass straight through anything else, living or otherwise. To select the target, it must be visible and within 50 feet (15 m) plus 10 feet (3 m) per level of experience. If the target subsequently moves beyond range, he/she/it remains selected until the hero uses a different application of the power.
- Range: As per the weapon.
- Damage: As per the weapon.
- Duration: Instant.
- Attacks Per Melee: Altering a projectile takes up one melee attack/action. Actually throwing/launching/dropping it uses up one further attack/action.
- Limitations: The super being must be touching the projectile at the instant it is thrown, launched or dropped in order for the power to take effect. Therefore, he cannot apply it to crossbow bolts, sling shots or bullets, though arrows can be empowered.
- The Ghost Shot effect does not increase the range, damage or accuracy of a projectile. The effect cannot be used in conjunction with a melee weapon, as it lasts for only moments - just enough time for an altered projectile to reach the limits of its range.
- While the hero can shoot a projectile through solid objects to hit targets on the other side, unless he has some way of aiming through an opaque substance (such as X-Ray Vision), he is shooting blind and is -8 to strike.