Ghost Body

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Ghost body [major] by Iczer

'Spooky huh....'

The character can transform his flesh into a spectral substance, a translucent, pastel coloured shape of himself with the following properties.

1) Limited invulnerability: Takes half damage from energy attacks in his spectral form. Kinetic attacks do limited damage. if the damage from any kinetic attacks inflicts less than his PE in damage (+1 per level) then he takes a single HP instead as a small scrap of himself is torn off. If it is greater than this amount, he takes 2D4 HP and is shredded. While shredded the character exists as lumpy jelly scattered about and takes 2D4 melee rounds to recombine.

2) Flowing: The character can squeeze through any gap larger than a quarter, usually at half Spd.

3) Regenration: The character heals 1D6 HP per round, and 1 SDC per minute while in ghost form.

4) Other qualities: The character's mass is halved in this form. He takes no damage from any fall and has +4 to roll with punch/fall impact. He has only half his PS in this shape, but can harm invulnerable, astral and intangible foes with his punches and kicks.
While in ghost from, the character can see the invisible, and into the IR and UV spectrums, and may glow with the power of a weak lightbulb if he chooses.
Despite the name of this power, it it not supernatural in nature. he is not vulnerable to powers spells or effects that specifically target ghosts and astral entities.