Generate Projectile
Generate projectile [Minor] by Iczer
'I'm never out of arrows'
The character can spontaneously and smoothly generate small, shaped items made of energy for use in combat. These items fade into obscurity scant seconds after created, but last long enough to cause harm.
Duration: 1-2 seconds
Range: Projectiles are created in the character's hand, and have normal range for a projectile, +10% per level.
Damage: Normal damage for the projectile, +2 per level (Or +1D6 every 2 Levels). This damage is considered energy, and is of a type chosen by the character when this power is selected (Fire, Cold, Sonic etc)
Attacks: Creating and hurling (or firing) the projectile is a single action
Bonus tro strike: +1 on top of normal strike bonuses. Note that the character also recieves a single ranged WP skill (ancient only) with this power.
Effect: The projectile appears in the character's hand, or in it's sling or even knocked in a held bow.