Generate Electricity

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Generate Electricity (minor) by Stone Gargoyle

The character can generate a field of electrical energy around himself or another person with a radius of ten feet per level of experience. This electric field can be used to trap and attack. Anyone who touches the electric field or tries to pass through it suffers damage.

Range: Self or other person up to 100 feet away. The electric field has a ten foot radius per level of experience.
Damage: 5D6 +1D6 per level of experience to anyone who touches it. The person in the middle of the field is not harmed by the electricity unless he tries to flee or touch it. Flesh and blood creatures caught in the field can potentially be knocked down (01-50% chance, losing initiative and one melee attack/action) , and machines will overload, losing power while in the field and 1D6 minutes after leaving the field
Duration: Concentration. He can maintain it indefinitely as long as he concentrates, but this makes it difficult to do anything else.
Attacks per Melee: Creating and sustaining the electric field counts as four attacks/actions whether placed around himself or others.
Note: The character himself is not harmed by his own electricity and he is resistant to electrical and energy attacks in general (half damage).