Gas Bag

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Gas bag [minor] by Iczer

'Ok...you're telling me he just floated away?'

The character can form a small, flexible sack between his shoulder blades, which he may expand with hot gasses, allowing him to float and fly.

Speed: Variable, according to wind. By venting gasses, the character can move around 20MPH plus 5 MPH per level, but the character can make use of local wind speeds as well. Local wind speeds reduce his speed when he is directly opposing them.
Height: 1000 feet, plus 250 feet per level represents the character's maximum height he can achieve.
SDC: The expanded sack has 15 SDC +3 per level. Blunt impacts do no damage though, and purely kinetic damage inflicts half damage to the sack. Should the sack be depleted of this SDC, then the character is holed.
Holed: When the sack is punctured, the character flies in random directions until he hits the ground. The character drops 100 feet every melee, and has a 30% of colliding with objects at that height (if there are no objects of appropriate height, then the character lucks out. A collision inflicts 3d6 damage (may roll for half). When the character runs out of height, the character slams into the ground (3d6 damage). SDC for the gas bag recovers at 1 point every minute, and any holes are sealed after 15 minutes.
Gasbag strength: The gas bag has a PS of around 50 EX. when inflated, it moves aside rubble and other objects with this PS. Not useful in combat mind you, but it can be used to lift an object off the ground, or to escape shackles or rope (or telephone booths). The character can use this PS to escape a grapple as well (grappling foes take 1d6+15 damage)
Floatation: The gas bag can also be used to float, and by directing expelled gasses, can move the character at twice his normal speed in water.