Gadgetry
Gadgetry: [Major] by Iczer
'Rachet...got it...sander...got it...Ambulance...give me a minute'
The character can create complex mechanical and electrical objects out of raw or basic materials.
1) Assembly. As long as the character has the appropriate amount of raw matter available, he may assemble any object he has memorised (see below). This process takes 1 minute for every 25lbs of object required. If the available raw matter is particulate, such as sand, then the time is halved. If it is of an incompatable material (such as trying to make an automobile out of cardboard and wood) the time is doubled or more (GM discretion if at all possible). The matter used for assembly must be within 10 feet of the character, and the assembled item appears within 10 feet of the character. The item lasts for 1 minute per level, but may last indefiately as long as the character concentrates. After the item is dismissed, it dissolves back into it's component parts.
2) Memorisation: The character can memorise an item by touching it for 1 minute and concentrating. He can memorise objects that mass no greater than 1000lbs per level. The character can memorise as many items as his IQ, plus one extra per level.
3) Improvisation: The character can make alterations to an object as he assembles it, if he has the skills and the time. An altered object takes 4 times longer to build, and has a success rate of 30% +4% per level, or as per conventional mechanical and electrical skills. The alterations are usually only superficial (+10% to skill) or very minor (such as a change in layout). With this a character could take a modified Porche, and turn it into a different colour (+10% to skill) change it into a slightly different model of porche (+0% to skill) or make it a different vehicle (-50% to skill). Likewise the character could alter the type of gun he has.
4) Repair: The character can also use this to repair machinery, even basic tools. The character requires one minute of concentration for every D6 of damage he repairs to an item. After one minute per level, there is a 30% chance that the repairs undo themselves.