Free Parking

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Free Parking (Major) by Stone Gargoyle

"I'll just park where the Buick is. That should work nicely..."

The superbeing can pull himself out of phase for mere moments for the purpose of leaving objects held or used in a phased state so as to hide them or to leave them in an area where they would not otherwise be safe.
This is developed as a "poison" power in that using it actually stands to wreck the vehicle being parked, and primarily to hide a vehicle. It cannot be used while driving, since one of the limitations causes electrical activity in a vehicle, as from engine sparks and lights, to negate the power. He could make intangible only long enough to park it and get out or get in and take off, though he is screwed if the motor stalls.
I designed it that way to keep the power from being too over-the-top. Practical applications of the power could include hiding a heavy artillery gun inside a statue or retrieving a tank from inside a shipping crate without having to bust it open, turning the motor off in the car and coasting and ghosting through a wall, stealing a diamond and hiding it inside a cheaper hollow pendant, parking inside another car or van to mask yours' presence, etc.
Items phased are NOT invisible, so they must be hidden by parking them inside larger concealing objects.

Range: Touch, but affects anything directly connected by parts to the object held, up to 2000 pounds, plus 1000 pounds per level. This allows him to not just phase a steering wheel but the whole vehicle connected to it.
Duration: The superbeing can phase himself and his clothing only for his ME attribute number in minutes, plus one minute per level of experience, but anything phased and left phased will remain so for the superbeing's ME attribute in hours, plus one hour per level of experience.
Damage: The superbeing can only phase a particular item once per day before doing it damage, 1d6 for each additional attempt, cumulative, with a 60% chance of phasing, plus 5% per level, on the first attempt, but with a -5% cumulative penalty for each additional act of phasing. This damage does not apply to the superbeing or his clothing unless he phases a number of times beyond his ME attribute number of times per day, plus one time per level of experience. Also note that the vehicle unphasing inside another vehicle will cause the two to merge, including any unwitting passengers.
Other Limitations: If hit by magnetic or electrical energy, the object will move out of phase within the next 2d4 melee rounds. Unlike intangibility, the phasing leaves the object visible unless it is concealed inside another object. Living organisms cannot be left phased. Attempting to un-merge an object with another one my be attempted only if there are no intricate parts and will still take 1d6 for each hour merged with another object even if separated from the other object. An object must be smaller than another to be hidden inside it, with no intersecting pieces. If pieces intersect, the object will take 1d6 damage per hour merged with the other even if within the duration of the power.

Free Parking (minor) by Stone Gargoyle

The character can cause a vehicle to flatten and phase into the ground beneath it, later retrieving it. The car may be left phased for one hour per level of the character's experience, and it uses 2 melee attacks/actions to phase the vehicle (by touch at level one, then up to one foot away per level).

Limitations: Leaving the vehicle longer will cause it to fuse with the ground and become irretrievable. Nothing can be parked on top of it or it becomes unable to be pulled out of phase, since it would merge with the other vehicle by doing so.