Fomorian
Fomorian [minor] by Iczer
'Let's see what freak I am today'
The character transforms with each cycle of REM sleep, shifting and mutating as he sleeps. At the end of a full nights sleep, or for every 12 hours of forced coma or unconsciousness, the character heals 50 SDC and 5 HP, and rolls for 2 random mutations, dropping his PB score by 2D4 as he does so. There are new mutations. The previous day's mutations and PB Loss recover as he acquires new ones.
The character can attempt to shed all mutations when he sleeps, but to do so he must prepare to do so before going to sleep, and then make a saving throw (14+ ME bonuses apply). Success or failure is revealed the next morning. At fourth level of experience, a more difficult saving throw (16+) can be made to dictate the results of the mutations roll.