Flesh Corruption
Flesh corruption by Iczer
"Bah..strength is nothing....watch what I can do with just a touch of my hand...."
The character emits a type of bio-kientic field around his body, that twists and warps flesh, forming cancers, boils, and lacerations where none were before. This insidious power lends the following abilities.
1) Combat bonuses: The character has an increased critical number. Lower critical hit requirements by 2 for this character. In addition, any bare handed (or bare body) hit the character makes in combat inflicts an extra 3d6 damage from flesh warping twisting and mutilating. This ability works best with skin to skin contact. Through light, summer clothing or spandex, the damage is reduced to 2D6. Heavier clothing blocks this power all together. (As a side note, with the abundance of miracle fibres currentl popular in a HU environment, this power fails if presented with a thick clothing barrier. magically light robes with an AR of 18 are no protection. neither is state of the art armoured cotton for that matter. Forcefields block all contact and thusly prevent this power from working)
2) Out of combat: this power can also be used for torture and a kind of sick and twisted art. Against an willing (god forbid) or unresisting victim (for whatever reason) the character can lightly resculpt a person's skin into a portrait of exquisite agony. the character can inflict from 1 point of damage, to 3d6 damage with a touch, carving and burning grroves into skin and muscle. the character can strip all but 3 PB from a victim in this fashion (at a rate of 3 points per minute. the victim saves with his PE bonus, needing a 14+. If successful, then this damage can be healed later). By twisting the near melting flesh, the skin can pulled out like taffy to form fleshy tendrils on the body, redundant or transplanted lips and even the artists name if he so desires.
Other bonuses:
The character has the skill Art (Specifically sculpting) at +30%
In a sick twist of fate, the character enjoys a +1D4 PB
Furthermore, the character is resistant to burns from corrosives and acids, taking 1/3rd damage from either.