Flatspace
Flatspace [Major] by Iczer
'I Know a place I can hide'
The character can enter a dimension of flatness, a 2D space pressed against a solid surface. He simply needs to flatten himself out against a wall to enter this zone, and the area of flatspace corresponds to the surface he entered. In effect, his height is reduced to virtually zero, measurable only by nanometres.
While in flatspace, he is very difficult to see. he has a prowl of 85%, and is virtually invisible. unfortunately to the character, he is also blind o the world, though he can see enough to navigate flatspace, the 3rd dimension is unfathomably enormous that he cannot see things even an inch from his body. He can acutely feel vibrations though and as long as he has a general idea of where he is going, he can navigate across terrain.
He can move normally, at his regular speed, even up walls (His grip is proportionate to his strength, his mass is now negligable.)
Effectively, he can move across any surface, though any gap wide enough to accept him in his remaining 2 dimensions. in a single action, he can flatten himself, move his Spd in feet, unflatten and still make an action.(and gains a +4 to strike an unwary opponent. opponent makes a perception check to determine where he pop's up next) He can flatten and unflatten himself as a dodge manoevre (adding +4 to dodge if he does so).
He can be seen and noticed though by the very observant (need at least a 14 on a perception check, prowl skill not withstanding). To harm him is impossible, but he can be forced violently into our 3D space by breaking the surface he occupies. the strike roll is made as normal, and the character is unable to see this attack...the attacker is impossibly tall. if the damage exceeds the AR of the surface the character is on, and enough damage dealt (GM call) then the character takes 3D6 damage, loses 1D4 actions and is forced back into our 3D world.
The character can take objects with him, but not other people. It takes one minute per 100lbs to bring objects with him, and the same to reverse the process. The character could flatten a car, drive it to work, and then simply leave it flattened at the work site. the character has a mass limit of 500lbs per level, but can flatten objects piece by piece if he so desires.
The Gm is the final arbiter of what creatures are native to flatspace.