Fatigue
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Fatigue (minor) by Stone Gargoyle
The character can drain the energy out of those in range of her, sapping their ability to think and move very quickly.
Actions: Uses one melee attack/action to draw the energy.
Saving Throw: Sixteen or better, no bonuses apply
Range: Touch at level one; for a range of ten feet per level, line of sight, starting at level 2
Duration: Targets are affected for one melee round per level of experience
Penalties to Target Affected:
- -2 to strike, parry, dodge (and no autododge possible), disarm, and roll with punch
- Attacks are for half damage
- -10% to all skill rolls
- PS bonuses are half and lifting/carry weight is reduced to half
- Spd reduced to half
- Attacks reduced to half
- -2 penalty to all saving throws
Bonuses to Character:
- +1d4 PE
- +2d6 to Spd
- +1d4 to SDC