Fatigue

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Fatigue (minor) by Stone Gargoyle

The character can drain the energy out of those in range of her, sapping their ability to think and move very quickly.

Actions: Uses one melee attack/action to draw the energy.

Saving Throw: Sixteen or better, no bonuses apply

Range: Touch at level one; for a range of ten feet per level, line of sight, starting at level 2

Duration: Targets are affected for one melee round per level of experience

Penalties to Target Affected:

-2 to strike, parry, dodge (and no autododge possible), disarm, and roll with punch
Attacks are for half damage
-10% to all skill rolls
PS bonuses are half and lifting/carry weight is reduced to half
Spd reduced to half
Attacks reduced to half
-2 penalty to all saving throws

Bonuses to Character:

+1d4 PE
+2d6 to Spd
+1d4 to SDC