Farming/Agriculture
Farming/Agriculture(Domestic/Technical) by Taalismn
This is the basic and labor-intensive skill of wresting a living from the soil and the things that grow in it. The particulars of planting, irrigating, fertilizing, weeding, crop maintenance, harvesting, and crop rotation are learned, as well as dealing with crises such as blights, pests, frosts, and bad weather.
However, as any farmer can tell you, even a successful skill roll can come to naught if the weather changes(drought, in particular) or malicious action(magic or otherwise) is taken against your crops.
Taking this skill as a Domestic skill means small garden-style subsistence plots(no more than a quarter-acre) while if taken as a Technical skill means larger-scale cultivation on larger tracts of land.
Base Skill: 35% + 5% per level of experience.+10% if Botany is also taken.
(Optional)
Agricultural Specializations---a Specialization in a specific type of crop can be taken, such as wheat, apples, soybeans, sugar cane, etc.. Taking a specialization means learning the specific concerns in raising these crops, pollinating/grafting, selecting optimal strains for growing, and their uses. If taken as a primary focus, the farmer gets a +10% to growing that particular crop, but is -5% to grow other crops. If another elective skill is taken to specialize in a particular crop, then the bonus is only +5%, but the basic Farming skill remains unchanged.
Bonus: +5% to Cooking with that particular foodstuff.