Familiar
Familiar [minor] by Iczer
'I call this a helping hand'
The character can create a small sphere of force, which obeys his will.
The sphere has an SDC equal to the characters ME. It also possesses a PP equal to the creators MA, a PS equal to his ME and a Spd equal to 5 per level.
The sphere can venture about 30 feet per level from the creator, who needs to devote one action per round to maintain it, and levitates as it does so.
The sphere can reshape itself as necessary, usually into a hand. It allows the creator to do the following:
- Use the hand remotely, as if it were his own hand.
- Shoot out and attack someone, +2 to strike, 2D4 damage (plus its PS)
- Interpose itself (parry) other attacks. +2 to parry with the familiar (plus its PP bonus if any, -4 to parry ranged or energy attacks. A failed parry means that it takes the damage to itself.)
The familiar can be destroyed with a called shot at -2, but can be reformed with a single action by the caster if destroyed. The familiar does not dodge on it's own, unless directed to (one action) by the creator (it has +4 to dodge).