Faerie: Shell
Faerie: Shell by Stone Gargoyle
The Shell Faerie appears as a tiny handsome man or woman with a tan or brown complexion, with brightly colored butterfly wings of green, gold, silver, red, violet, blue or yellow. They do not have hair, but instead have a series of bone-like plates forming a suit of natural armor. They are very militaristic and love combat. They are usually seen with tiny swords and spears.
Alignment: Lean toward good
Attributes: I.Q. 3d6, M.E. 2d6, M.A. 2d6+6, P.S. 1d6, P.P. 4d6, P.E. 2d6, P.B. 4d6+1 (minimum of 16), Spd 3d6 running and 3d6X10+40 flying
Size: 6 inches tall and weighs 7 ounces
Natural A.R.: 10
Hit Points: P.E. attribute number X6
S.D.C.: 5d6+10
P.P.E.: 1d6X100, plus can automatically draw on the P.P.E. around them from ley lines and nexus points.
Horror Factor/Awe: 8
Natural Abilities: Fly and hover, nightvision 90 feet, see the invisible, keen normal vision, sense the location of water 50%, and sense the location of ley lines 80%
Magic Spells: Blinding flash, mend stone, mend metal, sense evil, tongues and Faerie's Dance.
Psionics: None
Combat: Four physical hand to hand attacks per melee or two using magic
Additional Bonuses: +3 on initiative, +3 to strike, +2 to parry and dodge in flight, +1 to save vs. magic, +3 to save vs. Horror Factor.
R.C.C.: Creature of magic and natural/faerie warriors
R.C.C. Skills: Speaks Faerie and Gobbley 98%, player characters can learn two additional languages at the base skill +10% skill bonus, identify plants & fruit 75%, land navigation 82%, wilderness survival 90%, preserve food 90%, track animals 70%, faerie lore 90%, sing 50%, dance 54%, prowl 60%, climb 60%/50%, W.P. Sword, W.P. Spear, and one W.P. of choice. Skills do not increase.
Notes: Have natural armor and do not trust most big folk. Use tiny swords and spears, as well as other bladed weapons and shields. Unlike most faeries, they tend to be serious and not very mischievous.