Eyelier
EYELIER by Reagren Wright
These strange beings arrived in the Palladium world during the Age of
Light. It is not known if their home world was destroyed or they fled from
a malevolent force. The latter is quite possible because no Eyeliers have
yet met someone they’ve not insulted. Eyeliers look like elves accept
instead of having one face on one side of their head they have two. The
two identical separate faces are side by side. They have three azure eyes.
The third eye is in the center of their head while the other two are off to
the side. They have two noses and two mouths. When they speak both
mouths talk, although when they eat one side can talk while the others
chews. Their platinum blond hair is always kept long, usually down to their
knees. They are obsessed with keeping their hair clean and shinny (wash
it everyday). When elves encounter eyeliers, they understand what it is
that other races hate about them. Every eyeliers believes him or her to be
faster, smarter, and better looking than any other race in the world, and
they will go out of their way to prove it. They refuse to follow any religious
faith because that would be submitting to a higher power (“No one tells me
what to do, in fact the gods should be worshiping me) and the only way to
get them to do anything for king or country is to pay them or give them a
position that allows them to flaunt how fabulous they are.
One thing is for sure, no one is more deadly with a longbow then an
eyelier. These master archers make using a longbow look easy. Those
who choose to become true longbow men are some of the most deadly
killers in the world, able to strike a foe dead center in his or her heart a
1000+ feet away. They never buy arrows unless they really have to, and
even then they modify them to fit their standard. Using arrows or throwing
weapon against them is almost absurd. They possess such a height sense
of reaction, they can catch a thrown knife and whip it back at their
attacker or fire the arrow back their foe with even more lethal force.
Although Eyeliers are the biggest snobs in the world, they believe in
friendship. To earn their respect and amity is to gain a lifelong friend.
Some eyelier will give up their lives just to save their best friend’s pet,
just to demonstrate their loyalty and show off their superior skills. Most
humanoids are disturbed by their strange appearance so most of the time
they conceal themselves with hooded cloaks, that is until it’s required of
them to show off just how much better they are then everyone else. Nine
times out of ten they will try to prove it doing the one thing they are
extremely good at. And no one can deny it.
Race.: Dimensional Beings
Alignments: Any, but they tend to be anarchist or aberrant.
The Eight Attributes: I.Q. 3D6+2, M.E. 3D6, M.A. 1D6+6, P.S. 2D6+6, P.P. 4D6+3, P.E. 3D6, P.B. 2D6+2, Spd 3D6+6.
Natural A.R.: None, have to wear armor.
Hit Points: P.E. attribute + 1D6 per level of experience.
Occupational Character Classes: Any men of arms, but ranger is the most common.
S.D.C.: 15 plus those gained from O.C.C.s and/or physical skills.
Horror Factor/Awe: 8
P.P.E.: 4D6, young eyeliers until their teens have 2D4x10.
R.C.C. Skills: All Eyeliers have W.P. Longbow, W.P. Archery, W.P. Targeting, Basic Metalworking (same as Fletcher), Sculpting and Whittling (+20%), Land Navigation (+15%), and Wilderness Survival (+10%).
Natural Abilities: They have Nightvision 120 feet (36.5 m), they have a 200 degree arc of vision, so it is very difficult for them to be surprise or snuck up from behind, they can see six times greater than a normal human (an 18 inch/0.4 m) object in perfect detail one mile/1.6 km away), keen sense of smell (two noses) and hearing (one ear on each side of the face).
- Increase Kinetic Force: Eyeliers can cause one of two things to happen with his ability-1). Increase the velocity of a projectile or throw item to inflict greater damage (double normal damage), or 2) increase the velocity of a projectile or throw object for greater range (double the normal range, but is -2 to strike).
- Redirection: Any object held in an Eyelier’s hand that is thrown or launched via a projectile device (crossbow or bow not firearms) can be mentally directed to return after it strikes or made to curve left or right to hit a target not in its direct path. Only one of these redirections can be done per attack (per thrown/fired weapon) and uses up one melee attack (e.g. in addition to the initial charging and throwing attack)
- Dodge & Parry Projectiles: Eyeliers can dodge any projectile or thrown object (including bullets) without penalty because they see them moving toward them at what appears to be a reduced speed. This effectively gives them an automatic dodge (P.P. bonus included) against projectiles (it does not work against melee or energy attacks). They can also use this ability to catch arrows or thrown objects (not bullets). This works just like a normal automatic parry (the usual bonuses from P.P. and skills are included). Note: Only two objects can be parried or caught at a single time, a hail of projectiles cannot be caught or parried, nor can the object weigh more than 20 lbs (9 kg).
Bonuses: +1 to strike with any ranged weapon (not firearms), +1 attack per melee round or +2 to rate of fire when using a bow or throwing weapon. +1 to strike at levels 3, 7, and 11 for Aimed or Called Shots when using a bow, crossbow, or throw weapon.
Attacks Per Melee: Per hand to hand combat training (usually two or more).
Magic Spells: None, Eyeliers avoid magic o.c.c.s.
Psionics: Standard
Average Life Span: 300-400 years on average (very few have lived to be 500 years old).
Habitat: They have no preference.
Range: Land of the Damned, the Hinterlands, and the Old Kingdom. However, they will travel or visit just about anywhere they wish
Language: Their language is very similar to Dragonese/Elf (there is a -10% penalty to communicate with them with Dragon/Elf. Eyeliers are very resistant to learning different languages (receive no additional bonus to experience level if select different languages as elective or secondary skills.
Enemies: If you thought elves were snobs, these guys take it one step further.
Allies: If they choose a non-Eyelier to befriend, they will be that person’s friend until the day they die.
Size: 6 to 7 feet (1.82 m to 2.13 m)
Weight: 120 to 180 lbs (54 to 81 kg).
Favorite Weapons: Bows, crossbows, and throwing weapons.
Other Notes:
- 1. Worship no deities.
- 2. Wear only light armor.
- 3. Intelligent and love to explore their world, just to prove to themselves to show much better they are to all others races.
- 4. Take all the annoying traits of elves and magnify them. Remove the traits of being noble, valiant, and spirited.