Extraterrestrial Awareness

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Extraterrestrial Awareness(minor) by Stone Gargoyle

The superbeing is immediately aware of humanoids with a different physiological chemistry than normal, especially those of extraterrestrial origin, though sometimes sensing mutants can confuse him. He is aware when they enter his vacinity, giving him an uneasy feeling, which is not an exact science at long range. At short ranges, however, he knows what people are aliens and what people are not.

Effective Range: For positive identification, aliens need to be within 100 feet, plus 10 feet per level, but he gets an uneasy feeling if they are even a mile from him. This feeling will also hit him if there is a ship in orbit of the planet regardless of range.

Identification of Otherworld Visitors: This is done as a skill with a base of 50%, +4 % per level. This does not show him the specific distances, only that there is someone nearby who is an alien and who they are if he sees them.

Bonuses: +2 initiative and +4 to combat rolls when facing alien opponents. The hero also does not suffer the usual penalties to skills when working on alien devices.