Eternal Warrior

From The Black Vault
Jump to navigationJump to search

Eternal Warrior (Major) by Iczer

The character has a genetic disposition towards fighting. His body naturally wants to fight, and his adrenal responses are keyed towards rapid deployment. This character literally is hardwired with a slew of fighting instincts.

HTH: Eternal warrior

Level
1 An additional 2 attacks per melee. +2 roll with punch/fall/impact, +2 initiative
2 +3 parry and dodge
3 +2 strike +2 initiative
4 One additional attack per round
5 +3 damage +2 initiative
6 Critical strike on unmodified roll of 17, 18, 19 or 20
7 Leap attack. Natural boxing style KO on a natural 20.
8 Body flip/throw, +2 disarm
9 One additional attack per melee
10 + 3 damage, +2 pull punch
11 KO/Stun 18, 19 or 20
12 Critical strike (x3 damage) or KO from behind
13 +2 parry and dodge
14 +1 attack per melee
15 Death blow on a natural 19 or 20 (if desired)

In addition to the above, the character is a scrapper, able to inflict 2d6 with any bare body blow, and is able to strike with all normal bonuses with any body part (knee, head, fist, elbow etc).
Due to his keen instincts, the character cannot be surprised while in combat, and can defend from attacks from any direction without penalty for the number of assailants.
Due to his precise and intuitive control of his adrenaline, the character is +4 to save vs psi and magic while actively in combat, and while fighting he is immune to fear.

Bonuses:

+20 SDC
+2 PS +2 PE
Heals at 2 times normal rate.