Entropic Armour

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Entropic armour: [Minor] by Iczer

'Yeah..break out the big guns. Like that's going to work'

The character generates a field that disturbs incoming projectiles and attacks.
High speed projectiles, such as bullets, inflict half damage and suffer a -8 to strike the character. Lower speed projectiles suffer a -4 to hit and inflict only 75% damage. thrown weapons suffer a -2 to strike and inflict normal damage. leap attacks, high speed rams and very heavy objects (thrown automobiles, falling boulders etc) are treated as thrown weapons.

The character has +4 to roll with ranged and blunt attacks, and +2 to dodge them.

Energy weapons see their damage halved when passing through the field.