Entertainment Factor
Entertainment Factor (minor) by Stone Gargoyle
This is modified from the Trickster Mage OCC ability first appearing in the Rifter issue 9&1/2.
The Entertainment Factor is similar to Horror Factor, except it's funny and entertaining. The character starts with an Entertainment Factor of 7 +1d4. This increases by +1 at levels 3,9,12 and 15.
The character must be performing a skill such as dance, juggling, Play Musical Instrument or the like (=20% to skills related to entertaining). Everybody watching must roll vs. Entertainment Factor; those who fail to save are so enthralled that they lose track of time, momentarily forget about a chore or order, and are not likely to notice things going on around them (those sneaking past or around are +15% to their Prowl skill). This occurs regardless of whether the skill is performed correctly (mistakes will be considered humorous). Even after being roused by danger or combat, they fight without initiative, lose 1 melee attack, and are -1 to all actions (-5% on all skill performance, too) for one melee round.
Note that bonuses to save vs. Horror Factor apply (from ME bonus and other powers). This distraction ability can only be done in a moment of calm or festivities and NOT in the middle of a crisis or combat.
Other Bonuses: +5% to charm/impress, +1d4 MA