Enhanced Movement
Enhanced movement [minor] by Iczer
'I can getherefasterthanthat oh...I overshot'
The character can fold space and jiggle time when he moves, enhancing his effective speed by simply dilating the distance. When he uses this ability, he multiplies his movement speed (not Spd score) by 5 times, but he has a few problems.
He's not actually any faster. He possesses relative speed, but his momentum is normal. As a result he's not generating any extra force.
He's pretty much blind. The outside world blurs when he's moving. He can go somewhere fast, but not see anything on the way.
It takes concentration. Entering the zen-like state required to maintain this enhanced movement means that he must devote all his attention to running (or flying, swimming, jumping etc). Combat is right out, any bonuses you may get for racing to your target is negated by you dividing your focus (net result is -2 to strike unless the attack is a bodyblock/tackle, full body ram or leap attack against a target) and steering is clumsy. Any obstacle that has less than 20 feet of clearance is pretty much unavoidable (the character may have to dodge (14+) to stop before collision.).
However when moving from point A to B in a relatively clear path, the character is very fast.
The character can apply this power to leaps as well, leaping 5 times normal distance. If he can make a roll with punch/fall/impact after a fall, then damage is either halved as normal, or treated as 1/5th the distance.