Energy Organs
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Energy organs [minor] by Iczer
'I'm all hot inside'
The character's skin and flesh surround internal organs that are made of pure energy (type decided by character). He may fire off parts of himself out to 100 feet with +2 to strike inflicting 2d6 damage +1d6 damage per level, but such an attack costs the character 2 SDC or HP. Weapons that cut or pierce inflict half damage as the organs remain unaffected. In addition, a pierced character may (optionally) inflict 3d6 damage to a foe within 5 feet from spewing his internal energy outwards. In addition, any piercing weapon takes 3d6 damage from being plunged into the character's flesh.
Other bonuses:
- Half damage from his own energy type.
- +4 to resist poison and disease. Half effect from either.
- The character is immune to attacks that directly attack internal organs.